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villes Joined: Jul 2, 2006 Posts: 20 ID: 207 Credit: 7,995 RAC: 7
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It's not possible to automize that completely.
I have to insert new games (new records in database) with different starting parameters to start a game. I always put a bulk of 80 games in one step in the database. Each game has a different starting position and each bulk has different options for the engine. So I always create different games.
What kinds of options are there?
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Communication usually fails, except by accident.

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Jim Baize Joined: Jul 3, 2006 Posts: 93 ID: 221 Credit: 5,050 RAC: 0
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uhmm.... I had a brain fart when I posted that message. I wasn't thinking things through. Thank you for the explainations.
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JonasD Forum moderator Project administrator Project developer Project tester Volunteer developer Volunteer tester Project scientist Joined: Mar 16, 2006 Posts: 379 ID: 1 Credit: 44,284 RAC: 28
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See this thread:
http://www.chess960athome.org/forum_thread.php?id=101
I plan at least 1000 matches per position = 960,000 games. With a rate of 50 games per day we need 19200 days (52 years) with the current speed. ;-)
But I hope for more speed in future.
As you see we don't have any problems to deliver enough work in future.
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Joerg
Chess960athome.org / Chess-960.org |
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ThEfT Forum moderator Project developer Project tester
 Joined: Mar 18, 2006 Posts: 217 ID: 4 Credit: 15,657 RAC: 142
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Of course every of the 960 starting positions has to be played more than once ;)
So have no fear that Chess960 will run out of possibilities in the next years :)
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ThEfT
BOINC@Heidelberg
http://www.boinc-team.de
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Jim Baize Joined: Jul 3, 2006 Posts: 93 ID: 221 Credit: 5,050 RAC: 0
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at this rate, we are going to complete all 960 games rather quickly, aren't we?
What are the plans for this project once that happens? If this has been discussed already, I appologize. Just point me in the right direction and I will find the answers myself.
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JonasD Forum moderator Project administrator Project developer Project tester Volunteer developer Volunteer tester Project scientist Joined: Mar 16, 2006 Posts: 379 ID: 1 Credit: 44,284 RAC: 28
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It's not possible to automize that completely.
I have to insert new games (new records in database) with different starting parameters to start a game. I always put a bulk of 80 games in one step in the database. Each game has a different starting position and each bulk has different options for the engine. So I always create different games.
It's not much work to do it but I recognize that I have to do it more often in the last days. Thats a good sign for the project.
I cannot exactly say how many games we complete per day. Each game gives 400-500 credits (my private estimation depending on the number of moves in it). Today we reached 24,000 credits per day. That means 48-60 games per day.
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Joerg
Chess960athome.org / Chess-960.org |
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RytisForum moderator Project developer Project tester
 Joined: Mar 21, 2006 Posts: 97 ID: 51 Credit: 2,075 RAC: 0
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He has to add new games manually, that's not what can be managed automatically (ok, it can, but it needs a lot of work). If there are incomplete games, the generator automatically ensures there is as much work as possible.
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Jim Baize Joined: Jul 3, 2006 Posts: 93 ID: 221 Credit: 5,050 RAC: 0
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That's my job to take care. :-)
Jonas, do you have to manually start the work generator? If so, why not put some high water and low water marks in a cron job. That way there was always be a certain number of wu's on hand.
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The short supply of work units may have to do with my Team's mini "crunch-a-thon" for this project. There are almost a dozen of us that are concentrating on this project for this weekend only to increase our standings. According to Boincstats, we generated nearly 3.3 times the credit in the last day as the next highest team.
By Day
1 SETI.USA 4,806
2 SETI.Germany 1,433
Just wondering, how often does Chess960 send out xml stats? |
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Andy FowlesJoined: Jul 28, 2006 Posts: 57 ID: 861 Credit: 482,271 RAC: 49
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Thanks JonasD,
Ready to send down to 216 already. How many work units is Chess960 currently processing per day or per hour?
Regards,
Andy.
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JonasD Forum moderator Project administrator Project developer Project tester Volunteer developer Volunteer tester Project scientist Joined: Mar 16, 2006 Posts: 379 ID: 1 Credit: 44,284 RAC: 28
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Oh no, we've run out of work!!!
Does anyone know when they'll be some more?
Back to crunching SETI till Chess960 has more work.
[edit]804 ready to send now, yippee!!![/edit]
That's my job to take care. :-)
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Joerg
Chess960athome.org / Chess-960.org
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Andy FowlesJoined: Jul 28, 2006 Posts: 57 ID: 861 Credit: 482,271 RAC: 49
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Oh no, we've run out of work!!!
Does anyone know when they'll be some more?
Back to crunching SETI till Chess960 has more work.
[edit]804 ready to send now, yippee!!![/edit]
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